Alex Goss is an artist, educator, and Ph.D. student in Critical Game Design at Rensselaer Polytechnic Institute. His years teaching fabrication, digital skills, and art studio courses, together with his work as a CNC machinist, inform both his artistic practice and his research. He studies how game culture and aesthetics have informed practices of contemporary labor and pedagogy. Through real-time digital experiences, video, installation, and sculpture, he examines how art, games, and industrial tools shape the logics of contemporary labor, where optimization, entrepreneurialism, and self-responsibility are rehearsed and aestheticized.
Goss has held solo exhibitions and screenings of his work in Austin, Baltimore, New York, Houston, and Richmond, VA. He has worked as a High School woodshop teacher and professor of Sculpture and Video in addition to working in the precision manufacturing industry as a CNC programmer and machinist. He received his BFA in studio art from the Cooper Union in New York, and his MFA in Sculpture and Extended Media from Virginia Commonwealth University. Goss also attended a residency at the Skowhegan School of Painting and Sculpture in 2014.